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Crack Do Assassin Creed 2

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by cialetenmi1984 2020. 3. 4. 04:10

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Community Rules.Submissions must be directly gaming-related, not just a 'forced' connection via the title or a caption added to the content. Note that we do not allow non-gaming meme templates as submissions.No bandwagon or direct reply posts.No piracy, even 'abandonware'.Mark your spoilers and NSFW submissions, comments and links. Spoiler tags are !X kills Y! Thank you Ubisoft, this was quiete a challenge for us, butnothing stops the leading force from doing what we do. Nexttime focus on the game and not on the DRM. It was probablyhorrible for all legit users. We just make their lifes easier.and moreThis release is an accomplishment of weeks of investigating,experimenting, testing and lots of hard work.We know that there is a server emulator out in the open, whichmakes the game playable, but when you look at our crackedcontent, you will know that it can't be compared to that.Our work does not construct any program deviation or any kindof host file paradox solutions.

Install game and copy thecracked content, it's that simple. While we worked on this release, we noticed that several newswebpages, forums, blogs etc. Posted information, including ascreenshot of a Ubisoft server attack message, which showedour group name.First of all, that picture is a fake, nor would any member ofSkid Row cause such riot, as we're only here to compete withour game release competitors, nothing else.Neither do we encourage anyone to take such actions, no matterhow much we agree, that DRM's like this one, are only hurtingthose that do want to buy the game or have bought it. Well, there we go. Ubisoft successfully held the pirates at bay for, what, about a month? That's probably the best anyone's ever done. (Edit: OK, I guess not.) However, at what cost?This seems to be the ultimate gaming version of 'We had to destroy the village in order to save it.'

Yeah, they stopped people from pirating Assassin's Creed 2 for long enough to salvage a few more sales, except at the cost of thousands of legitimate sales to users who don't have stable Internet connections and thousands more who simply refuse to be at the mercy of Ubisoft's DRM servers. And not to mention, of course, garnering the ill will of gamers everywhere and completely ruining their reputation through their inept handling of the DDOS situation.Plus, of course, this probably isn't duplicable. Now that the DRM is cracked, it'll be easier to crack it in the future, and it's hard to imagine any other single act they could come up with equivalent to this in terms of taking power out of the users' hands. This was the proverbial nuclear option and, by most yardsticks, it failed.If Ubisoft wants to salvage their reputation, now would be the time to release a DRMless patch to their customers.

Assuming Skidrow is telling the truth (and I believe them in this), the cows are now officially out of the barn. Ubisoft has nothing to gain from continuing to force their customers to log into the DRM servers, especially as they are STILL having problems letting everyone on.Otherwise, apparently people are starting to talk about getting a class action suit together. I really can't see how Ubisoft would want that happening - I see little way such a case could go well for them, legally or in terms of PR. It used Starforce. The worst part is Starforce is poorly supported on Vista and unsupported on 7 (which is what I use), so as a legitimate owner I had to crack it in order to re-play it.So much for the 'if we ever come to the point we can't support it, we will open up the system so you won't be locked out'.It always turns out to be a lie. You'd even think it would take 10, 15 years for it to become relevant, but you see media and software only a few years old already blocking out legitimate customers just because their shitty DRM fails.It seems obvious to me, but I should write all these individual cases down somewhere to have proof whenever someone makes bullshit claims like 'Oh, they would never let that happen'. For instance, take Phantasy Star Universe.

The game was released a couple years ago and uses the Gameguard 'DRM'. It requires you to be connected to the internet even if you want to play the single player story line. The game was recently discontinued from PC and PS2, and thus support was dropped for those 2 games, and obviously they won't release any gameguard removal patch for the single player version of the game. Already, gameguard says that the single player version's.exe (unmodified files) has VIRUSES and you need to buy their anti-virus to remove them! So basically, the game is unplayable because of third party DRM because the original company doesn't support it, the third party can do whatever it wants. Eventually, gameguard will drop support and now the game won't be playable at all. Hmm, alright.

But it's fairly common for a noCD to be released with some late patch for games, traditionally (well, it was). I think even Half-Life did that.What I mean are particularly stubborn forms of DRM, especially those that need a constant online service running for activation. What I was protesting about these systems years ago when they first showed up was merely the possibility of them going down. I even expected them to work for at least a decade and to only break in very isolated cases.

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That was enough for me to hate them.But now it turns out that these systems fail at a rate and speed that even my pessimistic self couldn't predict.

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It took over three months for hackers to have finally cracked despite the controversial piracy protection measures that Ubisoft used for the game.With the Assassin's Creed: Origins crack finally achieved, will Ubisoft decide to remove the layers of anti-piracy tech? Pirates Finally Crack Controversial 'Assassin's Creed: Origins'No, the pirates of Assassin's Creed: Black Flag have not crossed over into Assassin's Creed: Origins. It's the real-world pirates that have invaded the, with their work now allowing people with pirated copies of Assassin's Creed: Origins to its DRM protections. The high was attributed to Ubisoft's decision to implement the Denuvo anti-piracy technology alongside VMProtect.

While the combination provided better protection against piracy, it allegedly did so at the expense of performance.Ubisoft denied that the anti-piracy measures affected the performance of Assassin's Creed: Origins on the PC. If this was true, then it meant that players need a high-end PC to properly play the game. In either case, Ubisoft is at fault. Will Ubisoft Remove The Game's Anti-Piracy Measures?Hackers usually crack games within the first few weeks, but it took just over three months for Italian hacking group CPY to achieve the feat for Assassin's Creed: Origins.The longer-than-usual project to crack Assassin's Creed: Origins is due to the anti-piracy measures, which means that they worked.

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With the game now officially pirated, it will be interesting to see how Ubisoft.Some publishers patched their games after pirates cracked them to remove Denuvo. This is what happened with Doom, with a Denuvo spokesman then explaining that the technology already did its job of protecting the game over its launch window.However, if history holds true, Ubisoft will not do anything.

Watch Dogs 2, another game from the publisher with reports of extreme CPU usage, has kept Denuvo online even after being cracked.The Assassin's Creed: Origins crack is likely a bypass, and players will not how the game runs without the anti-piracy measures unless Ubisoft removes them. This likely means that the publisher will not do so, and risk proving that the piracy protection systems indeed slow down the game.